Layering technology for secure representation on a map provided by a map service provider
Map service provider gets access to data when their APIs are used to present the data over a map. This is not a suitable method to represent security data. Webyfy has perfected a technology with which data is placed as a layer over the map without any communication to the Map service provider.
One of the effective methodologies of representing data from multiple sources spread across geographies, is to present them on a map. There are many free map service providers like Google maps, Bing, Open street map etc. The usual methodology is to use the APIs provided by the map service provider and represent the data in a suitable format on the map.
This method is easy and useful to present real time status of a large number of distributed systems. However, there is serious concern over the security of data posted on the map. The use of the APIs provided by the map service provider gives them access to data placed on the map. This is normally used by the service provider for statistical purpose or for placing relevant advertisement on the page. However, the fact is that data is accessible to the service provider which in itself is a security risk.
Many application developers use the API directly without realizing the danger of data leakage to a third party. This becomes very critical especially when tracking assets which contain security data or sensitive information about personnel or asset movement.
Webyfy has perfected a technology with which the data placed as a layer over the map in such a way that the data does not get communicated to the Map service provider. Webyfy does not use the standard APIs. Logics are developed for mapping the coordinates from the map to the data layer. Several transparent coordinated layers can be created to present different sets of data.
This technology not only secures the data from the map service provider but also enables multiple sets of data acquired from multiple locations / entities to be displayed in real time.